Hi!!
I would like to suggest some new abilities for game: playable through Order cards or through Units cards (on Play):
FORTUNE:
"X AP/Lose X HP: Discard your entire hand and take new 6 cards"
This way you could retake 6 new cards as it occurs right now on 1st turn.
ENIGMA:
"X AP/Lose X HP: Put into play target card (unit/item/order/structure) from your deck into play"
This way you could make a strategic move on right moment (as example, look for Ramcke for avoid oponent's attack and you could win the match on next turn).
HOSTAGE:
"X AP: Put a 0/1 attack/defense wounded soldier with Slow ability on target opponent slot"
This way you could fill 1 opponent's available slot thus limiting the number of units that he/she could play on next turn (except those with Deploy ability).
EQUIPMENT INTERCEPTION:
"X AP: Disable Item Slots of target unit. That unit wont be able to equip items while remains into play"
This way you disable slots for opponent unit can not equip items (especially effective against units with Well-Equipped ability).
ADRENALIN ACTION:
"X AP: Target Unit gets +X/+X. Unit becomes to 1/1 attack defense unit at end of turn"
Its like a desperate last resort to finish a match.
FINAL RESCUE:
"X AP: Liberate target friendly Captured unit"
An ability to counter Captured one.
EXTREME INTIMIDATION:
"X AP: Demote to Tier1 target unit"
Like Intimidation ability but more aggressive and useful.
BLIND FURY:
"X AP/Lose X HP: Destroys all opponent infantry units"
"X AP/Lose X HP: Destroys all opponent armored units"
"X AP/Lose X HP: Destroys all opponent plane units"
"X AP/Lose X HP: Destroys all opponent ship units"
Its a mix between Noborito Laboratory and old-before-update NOSB. Can be very useful against 1 or 2 types faction based decks.
Hope to receive feedbak from Devs if some of them it will be possible to see on game in a near future
Greetings!!