New Expansion - Development Information

Discuss anything related to World War II: TCG

Moderator: mtormo

Re: New Expansion - Development Information

Postby Assassin » 26 Mar 2019, 11:41

mtormo wrote:Hello,

For each independent player is not possible right now, we take the data for all players. There's a 3% difference between DDay and Stalingrad (Expert), with Iowjima (and the new ones) the difference is higher and that's the reason that we're doing some changes to the old "historical Missions" to be at the same win/ratio level.

Regards,

Hope this means DDday and Sgard will become easier...not Iwo harder ;)

Tks.
User avatar
Assassin
Major General
Major General
 
Posts: 1353
Joined: 26 Aug 2014, 11:56
Location: Portugal

Re: New Expansion - Development Information

Postby Assassin » 26 Mar 2019, 11:42

mtormo wrote:Hello,

For each independent player is not possible right now, we take the data for all players. There's a 3% difference between DDay and Stalingrad (Expert), with Iowjima (and the new ones) the difference is higher and that's the reason that we're doing some changes to the old "historical Missions" to be at the same win/ratio level.

Regards,

Hope this means DDday and Sgard will become easier...not Iwo harder ;)

Tks.
User avatar
Assassin
Major General
Major General
 
Posts: 1353
Joined: 26 Aug 2014, 11:56
Location: Portugal

Re: New Expansion - Development Information

Postby mtormo » 27 Mar 2019, 08:47

Exactly that, a bit easier both Medium and Hard. (Easy difficulty will be changed in most of the H. Missions too)
User avatar
mtormo
WWIITCG Admin
WWIITCG Admin
 
Posts: 1327
Joined: 27 Jun 2013, 18:47

Re: New Expansion - Development Information

Postby Assassin » 01 Apr 2019, 12:49

A bit late for suggestions i guess...but one i have been thinking about for some time...

Spy ability is a "must have" these days...many equipments and capabilities can only be countered by it...
American, German and Russian have no unit with this capability...and perhaps they should...
No real effect on "balance" if unit is not made too strong...just a way to avoid so many "mercenary" meteors...as it is probably the unit most used outside its own nation decks :D
User avatar
Assassin
Major General
Major General
 
Posts: 1353
Joined: 26 Aug 2014, 11:56
Location: Portugal

Re: New Expansion - Development Information

Postby mtormo » 02 Apr 2019, 07:48

Hello,

There're some abilities that we don't want to be available for all factions because they become "mandatory". Using a card from another faction just for the ability means that we probably did "something" wrong.

We currently don't have plans to introduce the "spy" ability to other factions but we'll see in the future if we need to add it or create something similar.

Regards,
User avatar
mtormo
WWIITCG Admin
WWIITCG Admin
 
Posts: 1327
Joined: 27 Jun 2013, 18:47

Re: New Expansion - Development Information

Postby Rebecca » 04 Apr 2019, 00:26

Are we gonna be able to see any of the new cards coming in the expansion
Rebecca
Private
Private
 
Posts: 7
Joined: 26 Mar 2019, 13:22

Re: New Expansion - Development Information

Postby mtormo » 08 Apr 2019, 13:25

Hello,

I'll show you some cards this week (I was on vacation for a few days and I couldn't post it!) and some extra information.

Regards,
User avatar
mtormo
WWIITCG Admin
WWIITCG Admin
 
Posts: 1327
Joined: 27 Jun 2013, 18:47

Re: New Expansion - Development Information

Postby Rebecca » 10 Apr 2019, 16:59

Okay thanks that will be cool
Rebecca
Private
Private
 
Posts: 7
Joined: 26 Mar 2019, 13:22

Re: New Expansion - Development Information

Postby gusgus78 » 11 Apr 2019, 18:05

mtormo wrote:I'll show you some cards this week ... and some extra information.


Any update? Estimated release date?

Thanks.
User avatar
gusgus78
Warrant Officer
Warrant Officer
 
Posts: 249
Joined: 15 Mar 2016, 09:49

Re: New Expansion - Development Information

Postby mtormo » 12 Apr 2019, 15:39

Hello,

We're aiming for the end of this month!

Gameplay - Artillery

We did a "huge" change on how combat works. Now artillery units fight independently (units on the same lane no longer attack at the same time). This change brings new possibilities and fixes several issues that occurred when multiple units fought at the same time.

The sequence of combat will be: Front Line Combat - Support Line Combat - Attack to the Opponent.

Pistols

All these pistols have the ability “Extra Gun” (Costs 0 to play this item if the Unit has no items equipped).

Image

New abilities

Most of the new cards have abilities that target the Front Line or the Support Line. These are four of the new cards available in the new expansion, such as an American Infantry with the ability Armoured on Landing (End of turn: Changes the Health to 2 of this card) or the Legendary Japanese Infantry Rikusentai (the "infantry Yamato").

Image

Another example is the 23rd Armoured Brigade (Epic - British) with the abilities: Invincible and Shoot to Kill (Deals 5 damage pts. to an enemy card in Attack Lane).

Image

Next week we'll show you the balance changes of the Russian, Japanese and British armies and a few new cards from the next expansion.

Regards,
User avatar
mtormo
WWIITCG Admin
WWIITCG Admin
 
Posts: 1327
Joined: 27 Jun 2013, 18:47

PreviousNext

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests

cron