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BUG on battle of Iwo Jima

PostPosted: 04 Mar 2016, 13:45
by nsmvjher
why american still have rank 2 units on day 2? they continue to have it at day 3 and we do not have !
it should be reset to rank 1

GIVE BACK MY GOLD!

Re: BUG on battle of Iwo Jima

PostPosted: 04 Mar 2016, 16:04
by RedRain
It works like supposed. In some campaign missions and Iwo Jima AI has different bonuses like extra AP or already upgraded units. Otherwise these missions would be too easy

Re: BUG on battle of Iwo Jima

PostPosted: 05 Mar 2016, 04:41
by nsmvjher
player who play this game at early state have that benefit! it is not balance ! :oops:

Re: BUG on battle of Iwo Jima

PostPosted: 05 Mar 2016, 04:44
by nsmvjher
RedRain wrote:It works like supposed. In some campaign missions and Iwo Jima AI has different bonuses like extra AP or already upgraded units. Otherwise these missions would be too easy


that will become a luckly game not a strategy game! :shock:

Re: BUG on battle of Iwo Jima

PostPosted: 05 Mar 2016, 09:54
by alemán
it always was a game of "luck" + strategy :shock:

but no worries - you got a real bonus now - equipping a 2nd item doesn't cost 2ap anymore :D

ah - and not to forget - the flag raising as increased a lot, should worry more about that ;)

Re: BUG on battle of Iwo Jima

PostPosted: 05 Mar 2016, 22:04
by 5Cats
It does seem horrible & unfair.

The AI can play 11 AP in one turn! I've seen it! R-2 B-17 (3), R-2 Sherman (3), R-2 Calliope (3), Grenade on the Sherman (lolz!) and some item on the Calliope... 11 AP value for 5 AP played.

So indeed it is "just luck" for most Hard Missions and any Campaign level beyond 140. Not only must you get the right draws? The AI must not play that well, or you simply have zero chance at all.

But without that massive advantage? Players would win all the time... and we don't want a "smarter" AI, do we? :|