BUG on battle of Iwo Jima

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BUG on battle of Iwo Jima

Postby nsmvjher » 04 Mar 2016, 13:45

why american still have rank 2 units on day 2? they continue to have it at day 3 and we do not have !
it should be reset to rank 1

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Re: BUG on battle of Iwo Jima

Postby RedRain » 04 Mar 2016, 16:04

It works like supposed. In some campaign missions and Iwo Jima AI has different bonuses like extra AP or already upgraded units. Otherwise these missions would be too easy
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Re: BUG on battle of Iwo Jima

Postby nsmvjher » 05 Mar 2016, 04:41

player who play this game at early state have that benefit! it is not balance ! :oops:
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Re: BUG on battle of Iwo Jima

Postby nsmvjher » 05 Mar 2016, 04:44

RedRain wrote:It works like supposed. In some campaign missions and Iwo Jima AI has different bonuses like extra AP or already upgraded units. Otherwise these missions would be too easy


that will become a luckly game not a strategy game! :shock:
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Re: BUG on battle of Iwo Jima

Postby alemán » 05 Mar 2016, 09:54

it always was a game of "luck" + strategy :shock:

but no worries - you got a real bonus now - equipping a 2nd item doesn't cost 2ap anymore :D

ah - and not to forget - the flag raising as increased a lot, should worry more about that ;)
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Re: BUG on battle of Iwo Jima

Postby 5Cats » 05 Mar 2016, 22:04

It does seem horrible & unfair.

The AI can play 11 AP in one turn! I've seen it! R-2 B-17 (3), R-2 Sherman (3), R-2 Calliope (3), Grenade on the Sherman (lolz!) and some item on the Calliope... 11 AP value for 5 AP played.

So indeed it is "just luck" for most Hard Missions and any Campaign level beyond 140. Not only must you get the right draws? The AI must not play that well, or you simply have zero chance at all.

But without that massive advantage? Players would win all the time... and we don't want a "smarter" AI, do we? :|
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