flame-thrower

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flame-thrower

Postby Pieterr » 22 Feb 2016, 09:11

Hello,

I've got a question,...
If you equip a rank 3 blitzkrieg unit with a flame-thrower what is/should be the game-effect?
Should it or should it not destroy the opposing infantry unit after it has done its (blitzkrieg) damage?

The way I read the card, the opposing infantry unit should get killed. If so than please take a look at this card because it doesn't.
If the game effect is intended otherwise than please explain to me how this card is supposed to be read.

Thanks,

Cheers,

Pieter
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Re: flame-thrower

Postby RedRain » 22 Feb 2016, 12:49

It is written " after the combat destroys opposite unit", so if you attack player's HP with a blitzkrieg unit, it is not a combat with opposite unit.
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Re: flame-thrower

Postby Pieterr » 22 Feb 2016, 17:59

It says:"At the end of the combat, unit destroys opposing R (1,2,3) Infantry unit."
So what is "At the end of the combat?"

We've seen Bazooka (which is also "at the end of the combat") destroying armor though it was attached to a plane and not dealing damage to the opposing armor in front of it.

So maybe you're right, maybe you're not.
I suggest you leave the answering to this question to a developer (no offense)
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Re: flame-thrower

Postby Toyyon » 22 Feb 2016, 18:05

Combat means unit vs. unit combat.
Dealing damage to the face doesn't count for these abilities to trigger.
The bazooka plane only destroys a frontline tank if it gets blocked by a unit on the support line and gets involved in a combat by that afaik.
Same should apply to the flamethrower.
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Re: flame-thrower

Postby 5Cats » 22 Feb 2016, 18:17

Hi Pieter:

RedRain is correct: Some effects come "after combat" not during.

In D-Day mission? If a r-2 Mustang (for example) with Bazooka is facing a r-2 Panther with a r-1 Wirblewind (AA) behind it? It fights the Wirblewind (8 attack vs 5 defense) THEN it fights the Panther too! The Special Effect from Bazooka hit it, not the plane's Aattack number.
This is intentional.

Another example (much more common) An r-1 infantry (say a 4-4) with an r-2 artillery behind it (say 6-9) faces a r-1 Lee (3-6) or Brombar (2-3) (both with kills infantry ability) The combat goes: Artillery attack, Front Rank attack, defender's counter attack, special effects. (or something like that)
If the Lee/Brombar doesn't survive the artillery attack? It doesn't do the Special Attack on the front rank infantry. Even though the Front Rank unit takes damage from the fight.
Again: this is intentional.

Even though if a (for example) 8-8 r-1 Infantry were to fight the r-1 Lee/Brombar alone? Because there isn't any artillery involved? Both would be destroyed.

Another example: The new Ranger self-promotion comes after combat, but before "Shock" effect which is at the end of the Turn! Thus (I think: haven't checked it out yet) if an r-1 Ranger attacked a r-1 Lee/Brombar? It would be destroyed before it could self-promote to r-2 (which would negate the Flamethrower effect). At least I hope that's the case!

Toyyon makes an interesting observation:
If a Blitz unit is in front, and a artillery behind it attacks a defender? The defending unit's damage and abilities do NOT effect the Blitzing unit OR the artillery.
But the reverse is not true: an Aircraft in front attacks over a front-rank defender and does combat with the back-rank one? The special effects apply to both defenders.
Fight Bravely!
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