by 5Cats » 24 Feb 2016, 15:26
Hi jcwill23!
This happens to me A LOT!
Ever since I spotted it, I've been keeping notes on damage dome & how it gets recorded. It's easy, just write down damage numbers and if weird things happen I can check the maths.
It happens almost HALF the time! Sometimes only 2-5 life is added, sometimes over 70! On one raid!
The things that happen are seemingly random, and since I play almost the same deck every time? It's hard to say if 1 card or another is affected. It seems to hit them all.
Fails to record damage: It does so during the raid? But afterwards it's gone & life is increased. This seems to happen with the -2 from 109th and -3 from Afrika on turn #1. The rest of the turns it seems to work properly.
Thus on the End Page it says Damage Done = 135 but you did 137, or even more!
Lost Damage in-game: Often from mixing Brutality and straight damage. The Purple Brutality & Red damage numbers pop-up, damage is recorded, then erased! The life goes down, then back up! After that there are Red numbers popping up UNDER the life (not to it's right) and lowering it.
Sometimes this is the separate numbers? Sometimes it's all of them combined. Usually it is corrected in-game, but sometimes one of the attacks is just left out! No damage recorded for it.
This happens mostly on Turn #4 it seems...
Final Turn Damage Lost: Sometimes one of the attacks on the final turn is counted in-game properly, but vanishes in the Raid Screen after the Raid. Like the next common error:
Different Life Totals from Last Turn, End Page and Raid Screen Sometimes it will end with (lets say) 500 after the final turn... the End Screen (Defeat!) will say either 500 (or some other number) and when you check the Raid Screen after that? A new, much higher number is there! Often a random number that none of your units did during the match, but sometimes one of the attacks on the final turn matches this 'added' life...
And Just Bad Maths: Very often the End Page says 500 life, 135 Damage done (for example). But it started with 640 life! So 640 -135 = 500? Weird... it often gets the final Damage Done number wrong, but only by 2-7 (like the -2 or -3 from the first turn I mentioned above). It is always corrected in the Raid screen, but looks like the life went up.
More common: 640 - 135 = 520 and that score is often repeated (wrongly) on the Raid screen.
Again: none of these things are consistent! They're very random, and sometimes 2 will happen in the same Raid!
But HALF! of the time there's bugged damage by the end.
Fight Bravely!