Player Suggestions!

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Re: Player Suggestions!

Postby TheDean » 27 Mar 2018, 22:36

I believe that you should be able all of the card packs with in game gold as well as with real money that way you have a choice as to how you play.
I also believe that you shouldn't have to buy deck slots but at the very least be able to unlock deck slots with in game gold or with real money.

I don't mind the developer making money, unless the game becomes all about money in order to win or survive which this has become.
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Re: Player Suggestions!

Postby gusgus78 » 24 Apr 2018, 17:31

Hi!!

I would like to suggest some new abilities for game: playable through Order cards or through Units cards (on Play):

FORTUNE:
"X AP/Lose X HP: Discard your entire hand and take new 6 cards"
This way you could retake 6 new cards as it occurs right now on 1st turn.

ENIGMA:
"X AP/Lose X HP: Put into play target card (unit/item/order/structure) from your deck into play"
This way you could make a strategic move on right moment (as example, look for Ramcke for avoid oponent's attack and you could win the match on next turn).

HOSTAGE:
"X AP: Put a 0/1 attack/defense wounded soldier with Slow ability on target opponent slot"
This way you could fill 1 opponent's available slot thus limiting the number of units that he/she could play on next turn (except those with Deploy ability).

EQUIPMENT INTERCEPTION:
"X AP: Disable Item Slots of target unit. That unit wont be able to equip items while remains into play"
This way you disable slots for opponent unit can not equip items (especially effective against units with Well-Equipped ability).

ADRENALIN ACTION:
"X AP: Target Unit gets +X/+X. Unit becomes to 1/1 attack defense unit at end of turn"
Its like a desperate last resort to finish a match.

FINAL RESCUE:
"X AP: Liberate target friendly Captured unit"
An ability to counter Captured one.

EXTREME INTIMIDATION:
"X AP: Demote to Tier1 target unit"
Like Intimidation ability but more aggressive and useful.

BLIND FURY:
"X AP/Lose X HP: Destroys all opponent infantry units"
"X AP/Lose X HP: Destroys all opponent armored units"
"X AP/Lose X HP: Destroys all opponent plane units"
"X AP/Lose X HP: Destroys all opponent ship units"
Its a mix between Noborito Laboratory and old-before-update NOSB. Can be very useful against 1 or 2 types faction based decks.

Hope to receive feedbak from Devs if some of them it will be possible to see on game in a near future :mrgreen:

Greetings!!
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Re: Player Suggestions!

Postby mtormo » 26 Apr 2018, 07:56

Hello,

Thanks for your feedback, I can say that some of these ideas are on the next expansion such as "demote a unit to Tier 1". About abilities we're exploring more interaction with "Orders" to make them more useful and versatile.

Regards,
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Re: Player Suggestions!

Postby Assassin » 26 Apr 2018, 11:09

mtormo wrote:Hello,

Thanks for your feedback, I can say that some of these ideas are on the next expansion such as "demote a unit to Tier 1". About abilities we're exploring more interaction with "Orders" to make them more useful and versatile.

Regards,

Not sure if it was lost somewhere...but i see it in Gus post...is there a COUNTER to captured in the next upgrade? I think it would make sense...
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Re: Player Suggestions!

Postby chuck » 26 Apr 2018, 13:50

Nice Gus,

only Equipment Interception and Blind Fury I don't agree with.
Blind fury too strong, Equip is against Germans as you don't play them :D
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Re: Player Suggestions!

Postby Assassin » 26 Apr 2018, 16:24

I think we all need orders/equipment that is good versus SPECIFIC unit types...

If a specific type of deck becomes too strong then those can be used to counter it...there are some vs infantry (like M1 helmet)...but few versus aircraft and very few versus ships...at least cost/effective.

Noborito is very nice...but few players have it...and wont work vs ships...
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Re: Player Suggestions!

Postby sorro » 11 May 2018, 09:27

I think there should be 2 vs 2. Platoon war.

Reward should be something small, like 5 gold, it should be most to have fun.

Platoon members should have different faction in use, like Brits and US vs Ger and Jap

Maybe the field should be 4 rows so 16 places
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Re: Player Suggestions!

Postby Aine » 12 May 2018, 19:16

Only with preconstructed decks, unless it has to be just another OP broken PvP. Otherwise nice idea.
But really, it is not fun at all to play those two broken raids. It is a punishment and I have no f...n idea what I am being punished for.

So was the idea to make Berlin bad enough to get us to quit complaining about the unfixed brit raid?
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Re: Player Suggestions!

Postby mtormo » 14 May 2018, 07:58

Hello,

Sounds good, something that we can see in the future (I'm afraid not in this expansion).

Regards,
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Re: Player Suggestions!

Postby sorro » 14 May 2018, 09:20

Aine wrote:Only with preconstructed decks, unless it has to be just another OP broken PvP. Otherwise nice idea.


you are right, it would be nice, if you can have a choice like
1. US inf
2. US planes
3. US ships ..... etc
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