Typical for Frozen Shards.

Discuss here anything related to Star Quest: TCG
Akreon
Posts: 2
Joined: Fri Jan 25, 2019 6:03 pm

Typical for Frozen Shards.

Postby Akreon » Sun Jan 27, 2019 5:13 pm

Mission 22. You have to win in 5 turns. 70 lifeponts divided through five means against the resistance of the opponent you have to get through at least 15 hits per round. The first round does not count anyways. Impossible. Yet you want to win still? Buy an extra round. Only one dollar... :mrgreen:
kramito
Posts: 46
Joined: Fri Feb 09, 2018 8:11 am

Re: Typical for Frozen Shards.

Postby kramito » Mon Jan 28, 2019 7:44 am

Hello,

The game try to be challenging and this level has more than 60% win/ratio, so we can consider that this is not a "really difficult" level compared to others. You have plenty life to "trade" with the opponent and defeat him.

Regards,
Akreon
Posts: 2
Joined: Fri Jan 25, 2019 6:03 pm

Re: Typical for Frozen Shards.

Postby Akreon » Mon Feb 04, 2019 6:43 am

There is a huge difference between challenging and impossible. And as long as you don't know that difference you will get one star for all your games across the Play Store.
kramito
Posts: 46
Joined: Fri Feb 09, 2018 8:11 am

Re: Typical for Frozen Shards.

Postby kramito » Mon Feb 04, 2019 7:44 am

Hello,

I've seen that you completed level 22, as I mentioned before, with a 60% win/ratio the level can be completed (it has some difficulty as expected and we believe that the game has to be challenging).

Regards,
Space5Cats
Posts: 26
Joined: Wed Sep 05, 2018 6:40 am

Re: Typical for Frozen Shards.

Postby Space5Cats » Wed Feb 06, 2019 2:50 am

Jeez guys! You get better cards and it gets easier. You expect to run the table in the first week? It does take a little time to build up a couple of good decks, but not a lot.
Go through with 1-2 stars then come back a while later and Presto! it's EZ. All this complaining isn't reasonable :roll:

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