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Rehi all

Posted: Sun Jan 28, 2018 1:05 pm
by Jagor
Maybe you remember me from the early Days of Ww2 tcg ;)
Cratulation to this very good Game again.

First of all please think about a Pirate Tcg in the Future :D :?:

Some Things i think which could make this Game better:
1. Split Pvp in 2 Leagues Beginners and Veterans. ( you lose a lot of Starters because of frustration. )
2. What about Pvp Events like Darkness vs. Nature.
3.Guild Pvp Wars.

What about changing it to a Heroic Version costs 3 and dispells all. ( you can only have one in youre Deck )
And the normal Version cost 1 and Dispells 1.
Whats the use of Aspids Poison ? ( you only can Buff Enemy with Poison Skill )
Forbidden Temple ?
Soulsteal ? ( it only affects Darkness Creatures from the Enemy ).

Re: Rehi all

Posted: Mon Jan 29, 2018 8:29 am
by Kramito

First of all, thanks for your feedback, some of the ideas that you comment on this post are really interesting and they're something that we may add on the future.

About the spells.
@Bribery -> It's a good idea, something that we can add on the future.
@ Aspid Poison -> It should affect your units, I'll review it.
@ Soulsteal -> It'll be fixed on the next build.
@Forbidden Temple -> This spell defeats the enemy Unit at the start of its turn (with poison).


Re: Rehi all

Posted: Mon Jan 29, 2018 1:31 pm
by Jagor
Thx for the answer !

Very good news.
Forbidden Temple should Destroy the Card when youre Turn starts or when you hit the Start Button ?
Now its destroyed when youre Turn starts.
I think its a bit weak for an Legendary Card compared by the Spell Assasinate for 4 Points.

Re: Rehi all

Posted: Thu Feb 01, 2018 10:19 am
by GoM88
3 for birbery it's to expenisive... But pls make it legendary or heroic! There more Players wich have that Wish!

Re: Rehi all

Posted: Mon Feb 12, 2018 9:41 am
by Jagor
I also would like the Feature of Guild Intern Pvp Matches with or with out Ranking.